![]() (And a generous timing window for catching an incoming ball means I was sitting on the left trigger command for this, somewhat reflexively, but the game came up with a way to force me out of crutch moves and keep me on my toes.)īecause Knockout City is round-based, teams can go from getting killed pretty badly (and tanking the round, sort of like a tennis player in a losing early set) to a very dominant second or third round and a comeback victory. Just bumping into a rolled-up teammate picks them up it was a little confusing the first few times that happened, but of course, that means that Knockout City can serve up team-based, knockout game variants where there are no balls.Īs for the balls themselves, you’ve probably guessed that there’s more than just your standard, red kickball (which makes a satisfying “PROONT” noise whenever it hits someone in the face.) Throwing it means quickly flicking the right trigger (a faster, but less effective attack) or charging it up with an auto lock-on to whatever opponent is nearest.Īn exploding Bomb Ball’s big area-of-effect detonation makes it something players want to find and get rid of fast but it also means that intercepting a pinging Bomb Ball is no longer a way to turn the tables on a foe. Rolling up in a ball (one of the more wild-card aspects of Knockout City) means a teammate can pick them up and throw them. There’s a melee attack that’s also a good counter for separating a foe from their ball, so it really isn’t a matter of getting to the good weapons first. In one straight-forward free-for-all match, I was seeing novice users (like me) running at top speed once they saw a ball spawn point, winding up to fire away, only to have their element of surprise taken away by someone who was paying better attention when the tutorial showed how to intercept a ball. I’ll disagree that there are few moves in here but I see his point about it being easy to learn and then difficult to master. ![]() “There are very few moves, but it’s enormously complex in terms of layers, which allows you to really go through that kind of cycle of introduction, practice, and mastery,” Bala said. Velan most recently developed October’s toys-to-life/mixed reality game Mario Kart Live: Home Circuit “Because dodgeball is the inspiration, we get to play with multiple balls in the scene,” said Guha Bala, Velan’s co-founder and president. Good news for that: The first closed beta for the game starts on Feb. Teamwork is as critical to winning (and fun) play as an understanding of Knockout City’s many unique rules and techniques. ![]() In a preview staged by maker Velan Studios and Electronic Arts on Tuesday, I often just found myself standing back and watching the action, trying to develop a sense of fundamental play. In the playlists of the funky, futuristic, and over-the-top dodgeball game, few things are as simple as they sound.
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